Available as online or in-person instructor-led sessions, these live Blender training courses utilize interactive, hands-on practice to demonstrate the creation of 3D applications, models, visual effects, and beyond.
Blender instruction is offered in two formats: "online live training" or "onsite live training". Online live training (also referred to as "remote live training") is delivered via an interactive remote desktop. Onsite live training can be conducted locally at customer premises in Lille or within NobleProg's corporate training centers located in Lille.
NobleProg -- Your Local Training Provider
Lille, Gare Flandres
NobleProg Lille, 21 Avenue le Corbusier, Lille, france, 59800
In front of Flandres TGV Train Station
From Lille train stations
From Lille-Flandres: the address is essentially right next to the station — about 1–3 minutes on foot.
From Lille-Europe: walk toward Lille-Flandres along Avenue Le Corbusier. It is roughly 5–10 minutes on foot.
So you don't need a bus or metro if you're arriving by train.
If you're coming by bus
The nearest bus stops to Avenue Le Corbusier include Lion d'Or and Jacquet. Several local lines serve the area, including 13, 86, L5 and L91.
This instructor-led, live training in Lille (online or onsite) is designed for artists, game developers, or complete beginners who want to use Blender to create 3D models for interactive applications, video games, animated films, and more.
By the end of this training, participants will be able to:
Learn how to create animations and visual effects with Blender.
Add curves, surfaces, metaballs, and hair particles to simulate realistic 3D motions.
Understand the principles of non-destructive modelling and animation.
Export 3D models and assets to a game engine, 3D printer, or other software.
This instructor-led live training in Lille (online or on-site) is designed for artists, game developers, and complete beginners who wish to use Blender to create 3D models for interactive applications, video games, animated films, and more.
By the end of this training, participants will be able to:
Grasp the principles and core concepts of 3D modeling.
Explore various modes and tools for modeling and editing 3D meshes.
Utilize tools for UV mapping/unwrapping, sculpting, and painting, as well as rendering 3D models.
This instructor-led, live training in Lille (online or onsite) is aimed at artists, game developers, or complete beginners who wish to use Blender to create 3D models for interactive applications, video games, animated films, etc.
By the end of this training, participants will be able to:
Understand the principles and core concepts of 3D modeling.
Explore a variety of modes and tools for modeling and editing 3D meshes.
Learn how to create animations and visual effects with Blender.
Add curves, surfaces, metaballs, and hair particles to simulate realistic 3D motions.
Use the tools for UV mapping/unwrapping, sculpting, and painting 3D models.
Export 3D models and assets to a game engine, 3D printer, or other software.
This instructor-led course on Lille utilizes Unity, Blender, and Visual Studio to construct industrial virtual environments. Participants will design 3D models, optimize assets, and program C# logic for control system integration. Practical lab sessions are included to ensure proficiency in simulation and digital twin applications.
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Testimonials (1)
the point that Huba took the time to sit with me as the lesser knowledgeable of the application and go through each part and explain where i had gone wrong and how to correct the issue
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