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Course Outline
Introduction
- Flutter vs other cross-platform frameworks
Installing Flutter
Overview of Flutter Features and Architecture
Choosing an IDE
Using the Dart Programming Language
Creating an Application
Using Templates and Scaffolding
Working with Widgets (Stateless vs Stateful)
Creating the User Interface
Reloading the App while Maintaining State (Hot Reloading)
Customizing the App with Layouts, Painting, and Animation
Adding Packages and Plugins
Accessing the Native Platform's APIs
Testing the App
Troubleshooting
Summary and Conclusion
Requirements
- Object oriented programming experience
- Access to an iOS or Android mobile device
Audience
- Developers
- UX prototyper who wants to create app prototypes
14 Hours
Testimonials (1)
That there was a lot of exercises.