Course Outline
Module 1
- Introduction and References
- Core Fundamentals
- Basics Workshop
- Function Overloading
- Eligible Items for Overloading and Techniques
- Additional C++ Types (bool & reference)
- Overloading Workshop
- Object-Oriented Programming (OOP)
- Quick OOP Introduction
- Classes
- Structs
- Access Modifiers
- Constructors
- Default and Deleted Functions
- Initializer Syntax and Constructor Initialization Lists
- Classes Workshop
- Memory Management
- Traditional Memory Interaction
- Memory Workshop
Module 2
- Inheritance
- Construction in Inheritance
- Polymorphism
- Virtual, Pure Virtual, Abstract Classes, and Interfaces
- Access Modifiers in Inheritance
- Inheritance Workshop (Shapes)
- Exceptions
- Understanding Exceptions
- Mechanics of Exception Handling
- Appropriate Throwing and Catching Strategies
- Exceptions Workshop
- Memory Exhaustion
- Notification Mechanisms for Exhaustion
- Handling Strategies
- Modern Memory Management
- RAII (Resource Acquisition Is Initialization)
- Applying Templates to Modern Memory Management (SmartPointers)
- Standardized C++11 SmartPointers
- nullptr
- SmartPointers Workshop
- Namespaces
- Namespaces Workshop
Module 3
- Auto Deduction
- The New Auto Keyword
- New Auto Return Syntax
- Enums
- Scoped Enums (New Style)
- constexpr
- Constant Expressions
- Understanding Constness
- Explanation of Const and Mutable
- Lambdas and Function Objects
- Classes Behaving as Functions
- Introduction to Lambda Functions
- Chrono Library
- Introduction to the New Chrono Library
Module 4
- Type Casting
- Standard Library Overview
- String
- Containers
- Vector (vs)
- List
- Map
- Array
- Tuple
- Initializer Lists
- Iterators
- Range-based For Loop Syntax
- Standard Algorithms
- Streams
- Additional Keywords
- static
- explicit
Module 5
- Move Semantics
- Introduction to L-values and R-values
- Applying R-value References to Move Semantics
- Type Traits
- Gathering Information at Compile Time
- Concurrency
- Introduction to C++11 Threading, async/future, and Atomic Types Implementation
- Variadic Templates - Introduction to C++11’s Variadic Templates
Requirements
A minimum of one year of C++ experience is required.
Testimonials (3)
how we can use reserved words and best practices to be used when using Objet Oriented Programming. how we can rely on cpp reference to get knowledge of desired topics
Alejandro - we need to hace this group for mexico people only from Turf and compact utility
Course - Advanced C++ Software Design
The trainer always solves my doubts.
David C Pascual C - we need to hace this group for mexico people only from Turf and compact utility
Course - Advanced C++ Software Design
I liked being submerged into the C++ language for 5 days - not interrupted by regular work - in a row a lot ... Personally not as experienced in C++ as my colleagues, I decided to join this course to take a deep dive. The dive triggered me hugely to learn more ... which is exactly what I wanted to achieve. I appreciated the expertise knowledge of the trainer - and that of my colleagues. The fact that topics were very quickly touched and not addressed in detail, is what I expect from an advanced course. Sometimes too quick for me to follow (but that's a known and accepted drawback from my joining this course :-)) ... but on the other hand provided me with a fairly complete overview of the subtleties of the language. Thanks a lot for presenting a course in this way! Most appreciated!!!