Online or onsite, instructor-led live Unreal training courses demonstrate through interactive discussion and hands-on practice the fundamentals of game development with Unreal Engine while giving participants the chance to create their own sample game.
Unreal training is available as "online live training" or "onsite live training". Online live training (aka "remote live training") is carried out by way of an interactive, remote desktop. Nantes onsite live Unreal trainings can be carried out locally on customer premises or in NobleProg corporate training centers.
NobleProg -- Your Local Training Provider
Nantes, Zenith
NobleProg Nantes, 4 rue Edith Piaf, Saint-Herblain, france, 44821
In the Parc d'Ar Mor zone, near the Zénith.
Car : from the ring road, Porte de Chézine Exit> Boulevard du Zenith > Esplanade Georges Brassens (restaurants) > Rue Edith Piaf on the right. From the N444 road (Nantes > Lorient), Exit #1 > boulevard Marcel Paul > Rue Edith Piaf at the right.
Parking Zénith P1 (free). Once parked, you can recognize the building: it's one of the tree bulding with zinc frontage.
Bicycle: free indoor parking
Public transport :
Tramway R1, Schoelcher station + 10 mn by foot through commercial center Atlantis
Tramway R1, François Mitterrand stop + bus 50, stop at Saulzaie station or bus 71, stop at the Zénith station
Tramway R3, Marcel Paul station + bus 50, Saulzaie station
Chronobus C6, Hermeland station+ bus 71, Zénith station
Bus : lignes 50 (Saulzaie station) or 71 (Zénith station)
This guided, live training in Nantes (online or in-person) is designed for beginner to intermediate game developers and UGC creators who aim to design, develop, and release interactive, monetizable experiences for Fortnite players.
By the conclusion of this training, participants will be able to:
Comprehend the core concepts of UEFN and its significance in creating user-generated content within Fortnite.
Navigate the UEFN interface, establish projects, and handle assets with ease.
Build and publish custom Fortnite experiences leveraging worldbuilding and landscaping tools.
Apply fundamental programming logic using the Verse scripting language.
Work collaboratively on UEFN projects and prepare for monetization opportunities in Fortnite.
This instructor-led, live training in Nantes (online or onsite) is designed for intermediate to advanced 3D artists, game developers, and visualization specialists who wish to build upon their Autodesk 3ds Max expertise and learn how to craft immersive real-time experiences within Unreal Engine.
Upon completion of this training, participants will be able to:
Comprehend the fundamental differences between workflows in 3ds Max and Unreal Engine.
Import 3D models, animations, and assets from 3ds Max into Unreal Engine.
Develop and tailor materials, textures, and shaders in Unreal Engine.
Configure dynamic lighting and global illumination for real-time rendering.
Apply interactivity and gameplay mechanics via Blueprint visual scripting.
Optimize assets and scenes to ensure peak real-time performance and efficiency.
This instructor-led live training in Nantes (online or onsite) is designed for game developers seeking a comprehensive understanding of UE5 and how to utilize it for creating stunning real-time content.
By the end of this training, participants will be able to:
Gain insight into and understand the new features introduced in the UE5 release.
Leverage UE5's real-time 3D creation capabilities to produce realistic visuals.
Explore and develop visual worlds and interactive games.
Learn and master fundamental game design principles.
Create detailed cutscene animations.
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Testimonials (1)
I like how the course is built to the needs of what we are looking to create for work.
Alexius Burris - Weatherford
Course - From 3ds Max to Unreal: Mastering Real-Time Visualization
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