Course Outline
Module 1. Principles of Object Orientation
- Model creation
- Classes and objects
- Encapsulation, specialisation, and polymorphism
Module 2. Designing Applications with UML
- Introduction to UML
- UML diagrams
- Use case diagrams
- Class diagrams
- Interaction diagrams
Module 3. Getting Started with C#
- C# and .Net
- The C# language
- Visual Studio IDE
Module 4. C# Language Fundamentals
- Data types
- Variables
- Constants
- Strings
- Statements
- Expressions
Module 5. Branching
- Conditional branching statements
- Unconditional branching statements
- Loops
Module 6. Operators
- Assignment
- Mathematical operators
- Increment and decrement
- Relational operators
Module 7. Classes and Objects
- Defining classes
- Constructors
- Static and instance members
- Object destruction
Module 8. Inside Methods
- Method overloading
- Data encapsulation via properties
- Returning multiple values
Module 9. Debugging
- Setting breakpoints
- The call stack
Module 10. Inheritance and Polymorphism
- Specialisation and generalisation
- Inheritance
- Polymorphism
- Abstract and sealed classes
- The root class: object
- Boxing and unboxing types
Module 11. Operator Overloading
- Using the Operator keyword
- Creating useful operators
- Logical pairs
- Conversion operators
Module 12. Structs
- Defining a Struct
Module 13. Interfaces
- Implementing an interface
- Implementing multiple interfaces
- Casting to an interface
- Extending an interface
Module 14. Arrays
- Declaring arrays
- Multidimensional arrays
- System.Array
- Indexers
Module 15. Collection Interfaces and Types
- Collection interfaces
- Array lists
- Queues and stacks
Module 16. Strings
- Creating strings
- Manipulating strings
- The StringBuilder class
Module 17. Throwing and Catching Exceptions
- The throw statement
- The try and catch statement
- How the call stack functions
- Exception class methods and properties
Module 18. Delegates and Events
- Delegates
- Events
Module 19. Generics
- Generics: An introduction
- Parameterizing by data type
- System.Collections.Generics class
Requirements
Before joining this course, students must demonstrate competence in the following areas:
- Proficiency and familiarity with fundamental operating system tasks, including file management.
- A solid understanding of structured programming principles, such as flow control, variables, parameters, and function calls.
- At least three months of experience developing applications in either graphical or non-graphical settings, or equivalent knowledge.
Prior experience with object-oriented programming and related concepts is not mandatory.
Target Audience
This course is designed for the following types of software developers:
- Entry-level developers
- Developers with a background in computer programming who may have learned through non-graphical languages in an academic setting
These professionals aim to build solutions using C# within the Microsoft .NET Framework and seek to apply object-oriented techniques to elevate their development capabilities.
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