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Duration 21 hours
Course Outline
Foundations of Augmented Reality
- Exploring AR: Key concepts, historical context, and modern applications
- Mechanisms of AR: Sensors, camera inputs, and the basics of computer vision
- Overview of ARCore features and compatibility with supported devices
Development Environment Setup and Configuration
- Configuring the ARCore SDK for use with Android Studio and Unity
- Installing necessary libraries, build tools, and project dependencies
- Adjusting project settings and establishing device debugging workflows
ARCore Components and API Integration
- Mastering motion tracking and environmental awareness capabilities
- Utilizing plane detection, light estimation, and depth sensing APIs
- Implementing Cloud Anchors to enable shared AR experiences
- Manipulating 3D models, textures, and materials within AR scenes
Hands-on Project Development
- Designing and coding an AR-based commercial simulation application
- Building interactive interfaces and product visualization features
- Enabling basic user interactions such as touch, rotation, and scaling
Integration and Deployment Strategies
- Testing AR applications on supported Android hardware
- Managing app export, packaging, and distribution via the Play Store or internal channels
- Adhering to best practices for performance optimization, user experience, and data management
- Compiling documentation and project assets for effective presentation
Capstone Project
- Conception and development of an AR prototype aimed at commercial education
- Demonstrating and evaluating the technical functionality of the solution
- Assessing pedagogical value and discussing practical implementation scenarios
Requirements
- A foundational grasp of Android development or the Unity interface
- Basic familiarity with 3D graphics principles and mobile application development
- A keen interest in educational technology and interactive digital media
Target Audience
- Academic faculty and instructors involved in technology and innovation programs
- Software developers and content creators exploring AR application potential
- Educators seeking to integrate immersive tools into academic or commercial settings