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 Duration 21 hours

Course Outline

Introduction

  • Assessment details
  • Scope of coverage
  • OMG Certified Professionals Directory
  • Completing the assessment (online or at a testing facility)

Rationale for Modelling

  • The utility of modelling
  • Appropriate times for modelling
  • Instances where modelling is unnecessary
  • Abstraction techniques
  • Overview of MDA
  • Domain models
  • Evaluation of model utility

The Class Diagram

Shared Architecture

  • Type
  • Dependency
  • Namespace
  • VisibilityKind (public, private, protected)
  • MultiplicityElement
  • Constraint
  • Comment

Basic Classifiers

  • PrimitiveType
  • DataType
  • Enumeration
  • EnumerationLiteral
  • Interface
  • InterfaceRealization
  • Signal
  • Reception

Composite Classifiers

  • Association
  • Class

Classification

  • Generalization
  • Feature
  • Structural Feature
  • Behavioral Feature
  • Property
  • Operation
  • Parameter
  • AggregationKind (Composition, Aggregation)

Values

  • LiteralBoolean
  • LiteralInteger
  • LiteralReal
  • LiteralUnlimitedNatural
  • LiteralNull
  • LiteralString
  • Opaque Expression

The Object Diagram

  • InstanceSpecification
  • Slot

The Package Diagram

Packages

  • Package
  • PackageImport

The Use Case Diagram

Use Cases

  • UseCase
  • Actor
  • Include

The Activity Diagram

Activities

  • Activity
  • ActivityFinalNode
  • ActivityParameterNode
  • ControlFlow
  • InitialNode
  • DecisionNode
  • FlowFinalNode
  • ForkNode
  • JoinNode
  • MergeNode
  • ObjectFlow
  • ObjectNode

Actions

  • Action
  • CallBehaviorAction
  • CallOperationAction,
  • SendSignalAction
  • AcceptEventAction
  • Pin
  • InputPin, OutputPin
  • OpaqueAction

The Sequence Diagram

Interactions

  • Interaction
  • OccurrenceSpecification
  • ExecutionSpecification
  • ExecutionOccurrenceSpecification
  • DestructionOccurrenceSpecification
  • Lifeline
  • Message
  • MessageOccurrenceSpecification
  • MessageSort
  • MessageEnd

Shared Behaviour

  • CallEvent
  • SignalEvent
  • Trigger
  • OpaqueBehavior

The State Machine Diagram

State Machines

  • StateMachine
  • State
  • Transition
  • Pseudostate: choice, junction, initial
  • FinalState

Requirements

A foundational grasp of object-oriented principles or basic UML concepts is essential.

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