Online or onsite, instructor-led live Virtual Reality (VR) training courses, participants will learn how to use virtual reality in developing games as they step through hands-on exercises that tackle the different topics and components of VR game development.
VR training is available as "online live training" or "onsite live training". Online live training (aka "remote live training") is carried out by way of an interactive, remote desktop. Nantes onsite live Virtual Reality (VR) trainings can be carried out locally on customer premises or in NobleProg corporate training centers.
NobleProg -- Your Local Training Provider
Nantes, Zenith
NobleProg Nantes, 4 rue Edith Piaf, Saint-Herblain, france, 44821
In the Parc d'Ar Mor zone, near the Zénith.
Car : from the ring road, Porte de Chézine Exit> Boulevard du Zenith > Esplanade Georges Brassens (restaurants) > Rue Edith Piaf on the right. From the N444 road (Nantes > Lorient), Exit #1 > boulevard Marcel Paul > Rue Edith Piaf at the right.
Parking Zénith P1 (free). Once parked, you can recognize the building: it's one of the tree bulding with zinc frontage.
Bicycle: free indoor parking
Public transport :
Tramway R1, Schoelcher station + 10 mn by foot through commercial center Atlantis
Tramway R1, François Mitterrand stop + bus 50, stop at Saulzaie station or bus 71, stop at the Zénith station
Tramway R3, Marcel Paul station + bus 50, Saulzaie station
Chronobus C6, Hermeland station+ bus 71, Zénith station
Bus : lignes 50 (Saulzaie station) or 71 (Zénith station)
This instructor-led, live training in Nantes (online or onsite) is aimed at intermediate-level automation engineers who wish to use VR and AR technologies to design, develop, and implement VR/AR solutions in industrial automation contexts.
By the end of this training, participants will be able to:
Understand the basics of VR and AR technologies.
Explore the applications of VR/AR in industrial automation.
Gain hands-on experience with VR/AR tools and software.
Learn to design and develop VR/AR solutions for automation projects.
Integrate VR/AR technologies with existing automation systems.
In this instructor-led, live training in Nantes, participants will have extensive opportunity for hands-on practice in developing VR applications. Through interactive discussions and project-based exercises, participants will steadily build their sample VR apps. By the end of this course, participants will have gained the knowledge and practice to build their own production version of a VR app to publish online.
In this instructor-led, live training in Nantes (onsite or remote), participants will learn the basics of Virtual Reality and how to create a VR application.
By the end of this training, participants will be able to:
Understand the physical principles and different applications of Virtual Reality.
Understand the challenges in Virtual Reality.
Choose from the different platforms available for VR development.
In this instructor-led, live training in Nantes, participants will learn how to use virtual reality (VR) in developing games as they step through hands-on exercises that tackle the different topics and components of VR game development.
By the end of this training, participants will be able to:
Format of the Course also allows for the evaluation of participants.
Interactive presentations and discussion.
Lots of exercises and practice.
Hands-on implementation in a live-lab environment.
Course Customization Options
To request a customized training for this course, please contact us to arrange.
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Testimonials (1)
practical examples and troubleshooting of real problems (during creating real projects, games, etc.), I mean good practice and how the real project work looks like
Michal Orlinski - relayr sp. z o.o.
Course - VR rapid prototyping in Unity3D for architecture showcasing
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